FreezeNova

Undead Mirror Maze Unblocked

Vampires vanish in mirrors, ghosts only show in them. Zombies are always on view.

Undead Mirror Maze gameplay
Touch friendly
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What is Undead Mirror Maze?

Undead Mirror Maze is a single-player deduction game played on a board full of slanted mirrors. Every blank square receives a ghost, vampire or zombie. Clues on the edge count how many monsters are visible along a line of sight that bounces off mirrors, and each monster type follows its own visibility rule.

Category
Puzzle Games
Players
1 player
Plays on
Phone, tablet & desktop
Input
Mouse, Keyboard, Touch
Made by
Steffen Bauer (Simon Tatham's Portable Puzzle Collection)
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Undead Mirror Maze is a haunted-house logic puzzle with a clever twist on line of sight. The grid is scattered with two-sided diagonal mirrors, and every remaining square houses one of three monsters. Each number on the border is the monster count an observer at that spot would see, with your gaze bouncing off each mirror it meets. Since vampires have no reflection and ghosts only appear in one, the same row can show very different counts depending on the mirrors. Steffen Bauer wrote it for Simon Tatham’s collection, basing it on a puzzle by David Millar. It plays unblocked here.

Who Shows Up Where

A row of totals at the top says how many ghosts, vampires and zombies live in the house. No square may be left vacant.

Each clue follows a path. Start at the clue, look into the grid and travel along the row or column. When you hit a mirror, turn 90 degrees the way the mirror leans and keep going until you leave the grid. Count the visible monsters along that whole path:

  • Zombies are counted everywhere on the path.
  • Vampires count only on the leg that runs up to the first reflection.
  • Ghosts count only once the gaze has bounced.

A square that the path crosses twice can be counted twice. Get every border number and every total right and you have solved it.

Undead Mirror Maze controls

To do this KeyboardMouseTouch
Put a monster in a square Arrows to the square, then G, V or Z (or 1, 2, 3)Click the square, then a monster at the top or its letterTap the square, then a monster at the top
Empty a square Backspace or 0Select it and click the same monster againSelect it and tap the same monster again
Add or remove a pencil mark Enter for pencil mode, then a letterRight-click the square, then a letter or monsterPress and hold the square, then tap a monster
Grey out a clue you've satisfied —Click the clueTap the clue
Swap pictures for letters / change the count display A / C——
Undo, redo, new puzzle U / R / NUndo move, Redo move and New game buttonsUndo move, Redo move and New game buttons

Haunting Tactics

Start with the easy information, then grind through the bounces.

  1. Hunt for zeros. A 0 means no zombies anywhere on that route, ghosts on the unreflected stretch, and vampires beyond the bounce. It is the strongest clue on the board.
  2. Use paths with no mirrors. When a gaze runs straight through with no reflection, ghosts on it don’t register at all.
  3. Trace slowly. Follow each path square by square. Pointing at the screen with a finger or the cursor really helps on 7x7 boards.
  4. Lean on the totals. When just one kind still has some left to place, the remaining empty squares are that type. You can press C to switch the totals to “left to place”.
  5. Pencil pairs. Many squares narrow to two options early. Note both, then return after another clue decides.
  6. Retire finished clues. Clicking a satisfied clue greys it out, so your eye moves to what still needs work.

Why It Is a Great Pick

Most grid puzzles ask you to count in straight lines. This one makes you think about how the same square looks from different angles, which feels fresh even if you play a lot of logic games. The cute monster drawings help, and you can swap them for letters with the A key if you prefer.

If you enjoy sight-line logic, Range Shading Puzzle is a cleaner, black-and-white take on counting what squares can see. Laser lovers should also try Black Box Lasers, where you fire lasers into a dark grid and work out where hidden balls sit.

Undead Mirror Maze: questions players ask

Which monsters can you see in a mirror?

Zombies show up whether or not a reflection is involved. Vampires register only before the gaze meets its first mirror. Ghosts work the opposite way and register only after a bounce.

What does a 0 clue tell me in Undead Mirror Maze?

That nothing is visible along that path. The unreflected part holds only ghosts and the reflected part only vampires. Zombies can't appear anywhere on it.

Can the same monster be counted twice?

Yes. A bouncing sight line can cross the same square twice. When the monster there can be seen on both passes, it adds two.

How do I change the difficulty?

Presets combine three sizes, 4x4, 5x5 and 7x7, with three levels named Easy, Normal and Tricky. It opens on 4x4 Normal, and Custom lets you set your own size and level.

Credits and license

Undead Mirror Maze was created by Steffen Bauer (Simon Tatham's Portable Puzzle Collection) and released as open source. FreezeNova hosts a lightly adapted copy on its own server, together with the original license file.

  • Source code: git.tartarus.org/simon (original project)
  • Code license: MIT
  • Art & audio: MIT (monster pictures and all other graphics are drawn by the game code; no images or audio)
  • Our changes: Renamed for our site. This is the author's official web build with links off the site removed, fitted to our player, with press and hold added on touch screens. The puzzle code is unchanged.

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