Why FreezeNova exists
Most free-game websites are thin wrappers around someone else's servers. Games vanish overnight, pages are buried under pop-ups and nobody can tell you who actually made what you're playing. FreezeNova was started to do the opposite: a tidy library of 171 games across 9 categories, each one stored on our own server, each one properly credited, each page written after actually playing.
Our selection rules
A game only reaches FreezeNova if it clears all of these:
- A clear open license for the code. MIT, BSD, Apache-2.0, ISC, Zlib, MPL, GPL, Unlicense or CC0, documented in the project itself.
- A clear license for art, music and sound. Code alone is not enough. Assets must be open too (for example CC0 or CC BY), or the game is turned down.
- No borrowed brands. We skip clones that reuse another company's characters, logos or names. Classic ideas get plain descriptive titles.
- Runs entirely in the browser. No accounts, no external servers, no API keys and no plugins.
- Actually fun and actually working on current Chrome, Edge, Firefox and Safari.
Far more games are rejected than accepted. Every decision, accepted or not, is logged with the evidence we relied on.
How a game goes live
We copy only the files a game needs into its own folder, keep its license and credits untouched, remove outbound links and trackers, and store helper libraries locally so nothing loads from other domains. Any change we make is noted in a text file next to the game and summarised on its page. An automated browser then opens the page, starts the game and watches for errors or outside requests. Finally a person plays it and writes the page.
How our game pages are written (editorial guidelines)
Each page answers the questions you'd have before playing: what the game is, how its rules work, which keys or gestures it uses, whether it works on a phone and how to get better at it. We describe only what is in the game. You won't find invented ratings, fake player counts or reviews we made up. When a game is updated or re-tested, the "Checked" date on its page changes.
The people behind the games
The library comes from 73 different creators and teams, from solo game-jam developers to long-running open-source projects. Their names, repositories and licenses are listed on every game page and gathered on the credits page. FreezeNova does not claim to have made these games; we host, test and document them.
How FreezeNova is funded
Right now the site runs without ads. If that changes, ads will stay outside the game frame and away from controls, and the games themselves will never contain them. FreezeNova does not sell personal data, and it has none to sell, since there are no accounts.
Get in touch
Found a bug, have a game suggestion, or are you the author of a game here? Visit the contact page. Rights holders can also use our DMCA process.
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