FreezeNova

Bounce Back Unblocked

One boomerang, ten random floors and a boss that is waiting for you at the bottom.

Bounce Back gameplay
Needs keyboard or mouse
Report bug

What is Bounce Back?

Bounce Back is a top-down action roguelite in which your only weapon is a boomerang that flies out and returns to you. You clear every enemy on a level to open a portal, push through ten generated levels and fight a boss on the last one. Coins you collect carry over between runs.

Players
1 player
Plays on
Desktop / Chromebook
Input
Keyboard, Mouse
Checked

Bounce Back gives you a single weapon and makes you work for it. Every throw of your boomerang leaves you empty-handed until it curls back, so each fight becomes a rhythm of throw, dodge and catch. The floors are rebuilt on every run, which means the rocks, bushes and sand patches never sit in the same spots twice. Frank Force made this compact pixel-art crawler for the 2019 js13k jam, and you can play it unblocked here with a keyboard and mouse.

From the Island to the Boss

Each run begins on a tiny home island. Step into the portal and you land on level 1. A level is finished when every monster on it is gone, and the last one to fall leaves a portal behind. Ten of these levels stand between you and the boss.

Your boomerang heads toward the crosshair, swings around and comes home. If it hits a wall or drops short, it lies on the ground until you fetch it, and without it you cannot attack. Throws also break scenery, and broken bushes or rocks sometimes leave hearts or coins.

Coins are the long-term resource. They stay with you after a death, so a failed run still pays toward the next one. Shops on the island and on some floors sell healing, extra heart slots and spare boomerangs, and the prices are not the same everywhere.

Bounce Back controls

To do this KeyboardMouse
Walk around W A S D—
Point the crosshair —Move the mouse
Throw the boomerang —Left click
Dash and stay safe from hits Space or Shift—
Go back after a loss or a win Escape—

Fighting Smarter

The dash is the most important tool you have. For its short duration nothing can hurt you, and it refills after roughly three seconds. Treat it as a get-out-of-trouble button rather than a way to travel.

Mistakes that end runs early:

  1. Throwing at a shield. You lose your weapon for a moment and the enemy keeps coming. Circle first.
  2. Popping a big slime in a corner. Large slimes split into two smaller ones. Kill them in open ground so you can back off from both halves.
  3. Walking through sand to escape. Sand slows everyone, including you. A dash carries you across at full speed while enemies stay stuck.
  4. Ignoring the minimap. Past level 4 some monsters are hard to see or much larger than usual. The map and moving shadows give them away.
  5. Leaving your boomerang behind. If a throw lands far away, collect it before you start the next fight.

Buying a second boomerang changes the game, because you can throw again while the first is still in the air.

Why It Is Worth a Few Runs

Bounce Back is short enough to finish in one sitting, yet the saved coins give you a reason to keep going after a bad death. Once you beat the boss, a speed run mode adds a timer to chase. If you like crawling through rooms one floor at a time, compare it with the turn-based Brough Dungeon, or browse more quests in our adventure games.

Bounce Back: questions players ask

Can I play Bounce Back on a Chromebook?

Yes, as long as you have a keyboard and a mouse or trackpad. The game runs in the browser from FreezeNova with nothing to install. A phone or tablet will not work, because there are no touch controls at all.

Does Bounce Back save my progress?

Partly. Your coin total, the deepest level you have reached and your fastest winning time are kept in browser storage. A run itself does not resume, but a portal on the home island lets you jump back to your deepest level.

How do I beat the shield enemies?

Walk around them. A shield only covers one side, and any throw that hits it is knocked away harmlessly. Get to their flank or their back, then throw, and use a dash if they turn to face you.

What is the difference between the yellow and blue boomerang?

The yellow one can scoop up hearts and coins and carry them back to your hand. The blue one deals double damage but ignores pickups, so you have to walk over loot yourself.

How many hits can I take?

You start with three hearts, and each enemy touch costs half of one. Shops sell refills and extra heart containers, so a careful run can end with far more health than it started with.

Credits and license

Bounce Back was created by Frank Force and released as open source. FreezeNova hosts an unaltered copy on its own server, together with the original license file.

More like Bounce Back

Adventure Games