Little Platformer Unblocked
A gun, a grenade and a whole level you can tear holes in.
Tip: rotate your phone to landscape for a larger view.
What is Little Platformer?
Little Platformer is a single-level shooter-platformer drawn in pixel art. You run, jump, climb ladders and wall-slide while shooting creatures and collecting coins, and you can blast through most of the rock with bullets and grenades. The goal is to gather all 66 coins and defeat all 12 enemies while dying as rarely as you can.
- Category
- Action Games
- Players
- 1 player
- Plays on
- Phone, tablet & desktop
- Input
- Keyboard, Mouse, Gamepad, Touch
- Made by
- Frank Force
- Checked
Little Platformer is a pixel run-and-gun where the scenery is as much a target as the enemies. You explore one wide alien level of purple rock, crates and ladders, armed with a gun and a supply of grenades, and nearly every rocky wall can be chipped or blasted away. That makes the map feel like a sandbox: if you cannot reach a coin, you can dig to it. The game started life as the platformer demo for Frank Force’s LittleJS engine, and it doubles as a showcase for physics and particle effects. It plays unblocked with keys, mouse, controller or touch.
Getting Around
You begin on the far left. Movement is lively: hold jump longer for a bigger leap, climb ladders by pushing up, and lean against a wall mid-fall to slide down it and kick off again. The mouse wheel zooms the camera, which helps when you want to plan a route.
A dodge roll tumbles you through danger and makes you untouchable while it lasts. It has a two-second cooldown, so pick your moment.
Coins, Creatures and Crates
There are 66 coins floating around the level, and each one you touch adds a point. Twelve brightly colored creatures hop around unpredictably. Bumping into one kills you instantly, but five shots will finish it and add a point. Wooden crates break after five hits too.
After a death, you reappear at the left edge following a short pause. Your points, the coins you already took and any damage to the level all remain, so a death is a setback rather than a reset.
Shaping the Level
Each bullet knocks out a single tile of rock. Gray metal blocks cannot be broken. A grenade ticks with beeps for three seconds, then blows a round crater in the terrain, which is perfect for opening a shortcut or reaching a buried coin. The blast can hurt you as well, so step away after throwing.
Little Platformer controls
| To do this | Keyboard | Mouse | Touch |
|---|---|---|---|
| Move and climb ladders | Arrow keys or W A S D | — | Stick on the left of the screen |
| Jump (hold longer to go higher) | Up arrow or W | — | On-screen jump button |
| Fire your gun | Z | Hold the left button | On-screen fire button |
| Roll to dodge | X | Right button | On-screen roll button |
| Toss a grenade | C | Middle button | On-screen grenade button |
| Zoom in or out | — | Scroll wheel | — |
| Restart the level | R | — | — |
Practical Tips
- Start shooting from range. Since enemies take five hits, open fire from a few tiles away.
- Roll through, not around. If a creature bounces into your path, a well-timed roll carries you past it safely.
- Dig shortcuts. One grenade often replaces a long climb. Look for coins hidden behind thin walls of rock.
- Throw, then back off. Three seconds is plenty of time to move clear of the blast radius.
- Zoom out to spot leftovers. When the count stops rising, pull the camera back and scan for coins you missed.
Great for Tinkering
Little Platformer works as both a game and a playground. Chasing a full 78-point run with zero deaths is a solid challenge, and the hidden sandbox keys let you spawn crates, enemies and explosions just to see what happens. For another platformer with a purpose, try Bee Kind, or race through endless tunnels in Hurry Cave Shooter.
Little Platformer: questions players ask
Is there an ending in Little Platformer?
No goal line or end screen exists. The challenge is to collect every coin and destroy every enemy, which adds up to 78 points, while keeping your death counter on the right as low as you can.
Do I lose my coins when I die?
No. You respawn at the starting point after a moment, but your score, collected coins and every crater you blasted remain. Contact with a creature, or getting caught in your own explosion, kills you right away.
Are there any secret keys?
A few sandbox tools from the engine demo are still active. T spawns a crate wherever the cursor sits, E spawns an enemy, B triggers an explosion and M teleports you to the pointer.
Does Little Platformer work on mobile?
Yes. Touch devices get a virtual stick at left plus four action buttons at right. Hold the phone sideways for a wider view.
Credits and license
Little Platformer was created by Frank Force and released as open source. FreezeNova hosts a lightly adapted copy on its own server, together with the original license file.
- Source code: github.com/KilledByAPixel (original project)
- Code license: MIT
- Art & audio: MIT (tiles.png and tilesLevel.png from the LittleJS repo; sounds generated with ZzFX in code)
- Our changes: We placed the engine file beside the game and updated its imports to load it from there. The game code was not touched.